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1 : /* +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 2 : Copyright (c) 2016-2023 The plumed team 3 : (see the PEOPLE file at the root of the distribution for a list of names) 4 : 5 : See http://www.plumed.org for more information. 6 : 7 : This file is part of plumed, version 2. 8 : 9 : plumed is free software: you can redistribute it and/or modify 10 : it under the terms of the GNU Lesser General Public License as published by 11 : the Free Software Foundation, either version 3 of the License, or 12 : (at your option) any later version. 13 : 14 : plumed is distributed in the hope that it will be useful, 15 : but WITHOUT ANY WARRANTY; without even the implied warranty of 16 : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 17 : GNU Lesser General Public License for more details. 18 : 19 : You should have received a copy of the GNU Lesser General Public License 20 : along with plumed. If not, see <http://www.gnu.org/licenses/>. 21 : +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ */ 22 : #ifndef __PLUMED_reference_Direction_h 23 : #define __PLUMED_reference_Direction_h 24 : 25 : #include "ReferenceAtoms.h" 26 : #include "ReferenceArguments.h" 27 : 28 : namespace PLMD { 29 : 30 : class Direction : 31 : public ReferenceAtoms, 32 : public ReferenceArguments { 33 : public: 34 : bool normalized; 35 : explicit Direction( const ReferenceConfigurationOptions& ro ); 36 : void read( const PDB& ) override; 37 : double calc( const std::vector<Vector>& pos, const Pbc& pbc, const std::vector<Value*>& vals, const std::vector<double>& args, 38 : ReferenceValuePack& myder, const bool& squared ) const override; 39 : void setDirection( const std::vector<Vector>& conf, const std::vector<double>& args ); 40 : void addDirection( const double& weight, const Direction& dir ); 41 0 : void setReferenceAtoms( const std::vector<Vector>& conf, const std::vector<double>& align_in, const std::vector<double>& displace_in ) override { 42 0 : plumed_error(); 43 : } 44 : /// This allows us to extract the reference positions, which are the direction in this case 45 : void extractArgumentDisplacement( const std::vector<Value*>& vals, const std::vector<double>& arg, std::vector<double>& dirout ) const override; 46 : void extractAtomicDisplacement( const std::vector<Vector>& pos, std::vector<Vector>& dirout ) const override; 47 : void zeroDirection(); 48 : }; 49 : 50 : } 51 : 52 : #endif