PLMD::Angle Class Reference

`#include <Angle.h>`

## Public Member Functions | |

double | compute (const Vector &v1, const Vector &v2) const |

Compute the angle between vectors v1 and v2. More... | |

double | compute (const Vector &v1, const Vector &v2, Vector &d1, Vector &d2) const |

Compute the angle between vectors v1 and v2 and its derivatives wrt v1 and v2. More... | |

Class to compute angles. I define it as a class even if it does not contain anything. The reason is that in the future I would like to extend it to contain options about how the calculation should be done. So, for now use it as Angle a; double angle=a.compute(v1,v2); I know it is a bit misleading. If we really do not need to store "options" inside the Angle class, we can remove it later and write compute as a static function.

Compute the angle between vectors v1 and v2.

double PLMD::Angle::compute | ( | const Vector & | v1, |

const Vector & | v2, |
||

Vector & | d1, |
||

Vector & | d2 |
||

) | const |

Compute the angle between vectors v1 and v2 and its derivatives wrt v1 and v2.

The documentation for this class was generated from the following files:

Hosted by GitHub | 1.8.17 |