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Angle.h
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1 /* +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
2  Copyright (c) 2013 The plumed team
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22 #ifndef __PLUMED_tools_Angle_h
23 #define __PLUMED_tools_Angle_h
24 
25 #include "Vector.h"
26 
27 namespace PLMD{
28 
29 /// \ingroup TOOLBOX
30 /// Class to compute angles.
31 /// I define it as a class even if it does not contain anything. The reason
32 /// is that in the future I would like to extend it to contain options about
33 /// how the calculation should be done. So, for now use it as
34 /// Angle a;
35 /// double angle=a.compute(v1,v2);
36 /// I know it is a bit misleading. If we really do not need to store "options"
37 /// inside the Angle class, we can remove it later and write compute as
38 /// a static function.
39 class Angle{
40 // still empty, but may accomodate some options in the future
41 public:
42 /// Compute the angle between vectors v1 and v2
43  double compute(const Vector& v1,const Vector& v2)const;
44 /// Compute the angle between vectors v1 and v2 and its derivatives wrt v1 and v2
45  double compute(const Vector& v1,const Vector& v2,Vector& d1,Vector& d2)const;
46 };
47 
48 }
49 
50 #endif
double compute(const Vector &v1, const Vector &v2) const
Compute the angle between vectors v1 and v2.
Definition: Angle.cpp:28
Class implementing fixed size vectors of doubles.
Definition: Vector.h:74
Class to compute angles.
Definition: Angle.h:39