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Torsion.h
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1 /* +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
2  Copyright (c) 2013 The plumed team
3  (see the PEOPLE file at the root of the distribution for a list of names)
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5  See http://www.plumed-code.org for more information.
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7  This file is part of plumed, version 2.0.
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22 #ifndef __PLUMED_tools_Torsion_h
23 #define __PLUMED_tools_Torsion_h
24 
25 #include "Vector.h"
26 
27 namespace PLMD{
28 
29 /// \ingroup TOOLBOX
30 /// Class to compute torsional angles.
31 /// I define it as a class even if it does not contain anything. The reason
32 /// is that in the future I would like to extend it to contain options about
33 /// how the calculation should be done. So, for now use it as
34 /// Torsion t;
35 /// double angle=t.compute(v1,v2,v3);
36 /// I know it is a bit misleading. If we really do not need to store "options"
37 /// inside the Torsion class, we can remove it later and write compute as
38 /// a static function.
39 class Torsion{
40 // still empty, but may accomodate some options in the future
41 public:
42 /// Compute the angle between the projections of v1 and v3 on the plane orthogonal
43 /// to v2. To have a "normal" definition (= plumed1), use it as
44 /// compute(r01,r12,r23);
45 /// See ColvarTorsion for a practical usage...
46  double compute(const Vector& v1,const Vector& v2,const Vector& v3)const;
47 /// This is the version which also computes the derivatives wrt the arguments.
48  double compute(const Vector& v1,const Vector& v2,const Vector& v3,Vector& d1,Vector& d2,Vector& d3)const;
49 };
50 
51 }
52 
53 #endif
Class to compute torsional angles.
Definition: Torsion.h:39
double compute(const Vector &v1, const Vector &v2, const Vector &v3) const
Compute the angle between the projections of v1 and v3 on the plane orthogonal to v2...
Definition: Torsion.cpp:30
Class implementing fixed size vectors of doubles.
Definition: Vector.h:74